Rocket League’s Physics Run at Double the Speed You See

Psyonix confirmed Rocket League’s physics simulate at 120Hz internally, while network updates only go out at 60Hz. Here’s why that split matters more than you’d think.
The Video Game With the Worst Launch Servers Ever

Overwatch launched with one of the most criticized tick rates in shooter history. Here’s the full story of how bad it actually was, and how Blizzard fixed it.
Why Destiny 2 Doesn’t Use Real Servers for Movement

Destiny 2’s network model isn’t client-server at all — it’s a hybrid Bungie built on purpose, and it changes what a ping test can actually tell you.
GTA Online Isn’t Using Rockstar’s Servers At All

GTA Online doesn’t run on dedicated Rockstar servers during gameplay — it’s a full peer-to-peer mesh network, and that changes everything about troubleshooting it.
Minecraft Lag Has Nothing to Do With Your Internet (Usually)

The most common cause of Minecraft lag isn’t your connection at all — it’s a strict 50-millisecond budget the server has to hit every single tick.
The Ping Number Pro Gamers Actually Play On

What ping do professional esports players actually compete on? The real numbers across Valorant, CS2, and other competitive titles, and why geography still wins.
Why Your PS5 Defaults to WiFi — And It’s Costing You

Most consoles ship set up for WiFi out of the box, and most players never change it. Here’s what that default is actually costing your ping and jitter.
The Physics Bug Hiding Inside Every Online Shooter

Almost every ‘shot behind cover’ moment in online gaming traces back to the same protocol decision — one that trades reliability for speed on purpose.
The ARC Raiders 3Hz Rumor Nobody Bothered to Fact-Check

For a few days in November 2025, a number spread through the ARC Raiders community faster than any patch note: 3Hz. That’s the tick rate players were convinced Embark Studios’ servers were running on — a number so low it would make the game borderline unplayable, and a number that, if true, would have explained […]
Internet Speed for Valorant: The Ping Guide for Radiant Players
Internet speed for Valorant: ping requirements by rank, why 128-tick servers reward low latency, and what pro players achieve with fiber connections.